I was really inspired by Alba González's concpet, https://www.artstation.com/artwork/EAygq, and decided to model it as a game ready character. I also got an awesome rig from Brooke Johnson, https://www.artstation.com/brooke_elise, to help me pose her. She was modeled in Zbrush, retopology was done in Maya, and textured in substance painter. Rendered in Marmoset.